2D/3D Artist, with experience in concept art, illustrations, low-poly modeling, handpainted textures, UI-design, art-outsourcing. Three years experience in art direction for mobile games.
May 2025 - Present: working on "Warhammer 40000: Dawn of War IV", UI Art
May 2024 - April 2025: working on the Action Game "Schießeisen" (working title)
2021 - April 2023: working on the RPG "Wattwanderung" (working title)
2020 Mainly working on an unannounced project, and on further Assets and UI Elements + Mockups for "Zoo 2: Animal Park"
2017 - 2019: Responsible for Art Direction of the Mobile Game "Zoo 2: Animal Park". Creation of 2D concepts, lowpoly 3D models like props and animation-ready-animals according to the requirements of the Rigging and Animation Departments
Creation of handpainted textures
UI: creating additional buttons and icons based on a design provided by a colleague. Providing precise UI Mockups, based on the Layouts defined by UX/Gamedesign
Occasionally creating sprites for VFX
Communication with external artists
Later also working together with 1-2 inhouse artists on the project
Being involved in the hiring process of further artists
Switching occasionally to Wonderland during 2017
2018 Responsible for Artdirection and Art Outsourcing for the mobile Game "Kick & Goal: Soccer Match"
2D and 3D Art (Lowpoly, Handpainted Textures) for the Mobile Game "Wonderland", including adding Icons and Layouts for the already existing User Interface. In a later state having the responsibility to communicate with external artists.
Since 2017 responsible for Art Direction of the Mobile Game "Zoo 2: Animal Park" (further details described above)
- 2D Art for the Browsergame "My Sunny Resort"
- Concept Art for an unannounced project
- Ability Icons for "The Dwarves"
- 3D Lowpoly Assets and Textures for the Mobile Game "Stonies"